Adaptive Enemy AI Sandbox
Enemy agents evolve their strategy in response to player movement and attack preference over multiple rounds.
Python / TensorFlow / Unity ML-Agents
GitHub-> built as experiment
Projects / Experiments Lab
A focused collection of game-dev, AI, and ML work designed to test ideas quickly and reveal unexpected behavior.
Enemy agents evolve their strategy in response to player movement and attack preference over multiple rounds.
Python / TensorFlow / Unity ML-Agents
GitHub-> built as experiment
Multifunctional utility and RPG Discord bot inspired by World of Warcraft systems, with economy, inventory, skills, guild, lore, moderation, and action-command modules.
Python / discord.py / SQLite / aiosqlite / aiohttp
GitHub-> includes RPG progression, utility, and server tooling
A lightweight offline spell-checker for Hindi, Punjabi, and English terms used in regional e-governance portals, with fast Top-3 correction suggestions.
Python / Regional Lexicon / Hinglish-Aware Matching
GitHub-> built for multilingual e-governance text correction
Premium game discovery and ratings platform with a cinematic UI, searchable catalog, game detail pages, user auth, profile history, and moderation analytics.
Next.js App Router / TypeScript / Tailwind / Prisma / PostgreSQL
GitHub-> includes auth, search, ratings, reviews, and admin moderation
avg prototype cycle: 10 days
playtest loops analyzed: 120+
Adaptive NPC behavior, dynamic progression models, and AI-assisted balancing across interactive game loops.
-> prototype-first delivery
-> measurable behavior focus